Independent game development since 2003-
Steamy cyberspace hanky-panky since 2006!

stephan's blog

Claustrophobic Windmill Shredder Team Progress

We are doing pretty well in meeting our deadline in two months. The art direction and programming are coming together smoothly so far. We are starting to put together some pre-vis work with our final assets and put together some playable prototypes for the project.
 
There are also several new artists potentially coming onto the team to lighten the load on the three of us arting on it at the moment.