Datesim Moves Forward
Worked most of the day yesterday on Datesim, and I got a few big things done. One, I have done some styling work on the site- the side columns are now 160 px wide instead of 180, to match the Google Adsense "Wide Skyskraper" ad format. Two, I got Google Adsense and Analytics configured and on the site- those with the webmaster role (once logged in) won't see them, but you'll see the placeholders; it's all working well. Third, I got Ubercart and Paypal integrated and working like a charm. Right now it's on the Sandbox server, I can provide user details if you want to test it yourself.
Last, I did a lot of assorted styling around the site- the borders are gone, the Savegame manager and the game list views look much better, stuff like that; I'm styling little stuff as I notice it.
Chris got some cool new stuff working in the game engine itself. I will work later today on 1. getting the default forced event to work in the game, and 2. implementing a more normal save game system- where you can save at any point you want, make copies, etc. I'll have to work some AJAX magic, but it will be nice; I'll see if I can get the jQuery Lightbox to work on it.
- Charlie's blog
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Comments
Freaking sweet, now we just
Freaking sweet, now we just gotta give it some design love and finish up the game