Independent game development since 2003-
Steamy cyberspace hanky-panky since 2006!

More Datesim Progress

OK, first up, big shout out to Kimberly for creating the Datesim.org logo. It looks AWESOME- perfect for what we need! The hearts are perfect as well.
So, Datesim.org is taking some major strides, very quickly. Last night, despite being dead tired, Shanahan and I powered through a few major bugs (race conditions in the AJAX calls), and ended up getting navigation and optional events working great. We also got a lot of small styling and useability bugs fixed; the engine is really starting to get polished.
I also put the new logo and artwork on the site- which really changes the vibe already. I got ahold of my buddy that will be doing the design, and although he's swamped he knows he owes me one, so that will be in progress soon. Overall, it's really shaping up. We're adding features now and polishing the existing ones- it's a good place to be. Michelle's backgrounds are really flavorful; I'm very happy with the art direction.
Sounds like Series of Tubes is going well also, I look forward to hearing about the progress on that front.